//
//  UIView+Extension.m
//  MJRefreshExample
//
//  Created by MJ Lee on 14-5-28.
//  Copyright (c) 2014年 itcast. All rights reserved.
//

#import "UIView+Extension.h"

@implementation UIView (Extension)
- (void)setX:(CGFloat)x
{
    CGRect frame = self.frame;
    frame.origin.x = x;
    self.frame = frame;
}

- (CGFloat)x
{
    return self.frame.origin.x;
}

- (void)setY:(CGFloat)y
{
    CGRect frame = self.frame;
    frame.origin.y = y;
    self.frame = frame;
}

- (CGFloat)y
{
    return self.frame.origin.y;
}

- (void)setWidth:(CGFloat)width
{
    CGRect frame = self.frame;
    frame.size.width = width;
    self.frame = frame;
}

- (CGFloat)width
{
    return self.frame.size.width;
}

- (void)setHeight:(CGFloat)height
{
    CGRect frame = self.frame;
    frame.size.height = height;
    self.frame = frame;
}

- (CGFloat)height
{
    return self.frame.size.height;
}

- (void)setSize:(CGSize)size
{
    CGRect frame = self.frame;
    frame.size = size;
    self.frame = frame;
}

- (CGSize)size
{
    return self.frame.size;
}

- (void)setOrigin:(CGPoint)origin
{
    CGRect frame = self.frame;
    frame.origin = origin;
    self.frame = frame;
}

- (CGPoint)origin
{
    return self.frame.origin;
}


- (void)setM_x:(CGFloat)m_x {
    CGRect frame = self.frame;
    frame.origin.x = m_x;
    self.frame = frame;
}

- (CGFloat)m_x {
    return self.frame.origin.x;
}


- (void)setM_y:(CGFloat)y
{
    CGRect frame = self.frame;
    frame.origin.y = y;
    self.frame = frame;
}

- (CGFloat)m_y
{
    return self.frame.origin.y;
}

- (void)setM_width:(CGFloat)width
{
    CGRect frame = self.frame;
    frame.size.width = width;
    self.frame = frame;
}

- (CGFloat)m_width
{
    return self.frame.size.width;
}

- (void)setM_height:(CGFloat)height
{
    CGRect frame = self.frame;
    frame.size.height = height;
    self.frame = frame;
}

- (CGFloat)m_height
{
    return self.frame.size.height;
}

- (void)setM_size:(CGSize)size
{
    CGRect frame = self.frame;
    frame.size = size;
    self.frame = frame;
}

- (CGSize)m_size
{
    return self.frame.size;
}

- (void)setM_origin:(CGPoint)origin
{
    CGRect frame = self.frame;
    frame.origin = origin;
    self.frame = frame;
}

- (CGPoint)m_origin
{
    return self.frame.origin;
}

- (void)setM_centerX:(CGFloat)m_centerX {
    CGPoint center = self.center;
    center.x = m_centerX;
    self.center = center;
}

- (CGFloat)m_centerX {
    return self.center.x;
}

- (void)setM_centerY:(CGFloat)m_centerY {
    CGPoint center = self.center;
    center.y = m_centerY;
    self.center = center;
}

- (CGFloat)m_centerY {
    return self.center.y;
}
@end
